Saturday, 15 January 2011

Module2- Character Preformance and Believibility

Back to uni and straight to the animating chamber...
...this is the first time i animated with these Stickfas figures and it becam clear how hard it was to make the thing simply walk. the blue-tac was helpful but also make s the whole thing look abit unprofeshional.  i wanted to do a couple more types of walks to practice smoothe movement. making the caracter more believable.
This sneak walk i copied crom the classic walk cycle picture and i felt it was not helpfull at all because it makes this video look choppy...after making the video i realised that the positions on the picture ase only key frames to guide an animation. but as i went on to animate the group animation i felt more comfortable moving the character around freely and experimenting as i went along.
 I made this moon walk video after the group project but I grouped it with this post as its also a video i made on my own. i feel it also shows how i become confident in moving the stickfas figure. i also used some refference from MJ videos.

In this video i wanted to experiment with a few things. i realy enjoyed working wiht sound. it made the movments easier because the figure is already preety mechanic so the robotic sounds work in my favour. i also shot this in 18 framse per second which was was slower than 24 but faster than 12. in the end that didnt make much of a difference. the animation runs fairly smoohtly but i feel it would be tha same, even at 12. i may experiment with this further later on. I was also inspired by the 360 camera pan in the matrix and attempted to move tha camera around abit on this character with a zoom in at the end.

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